Ok, so we've looked at the little bugs, we've seen the medium bugs, and we've even had some pretty hefty bugs. Now it is time for some proper big gribbly monsters - The Swarmlord, a couple of flying Hive Tyrants and a pair of big snake beasts - the Trygon and Mawloc. Same methods as before, spraying and contrast, sponging over the green for texture, and extra detail where required. I also put a bit more effort in to the larger bases, as you'll see.
Firstly, the big boss bug himself, the Swarmlord. As befitting an army leader I did a little extra work to make him stand out a bit - most notably some red wash on his bone sabres either side of the central ridge to make them look a little bit more alien and unnatural - as bone swords they are supposed to be psychically charged symbiotic organisms, not just big sharp lumps of bone. For the same reason I chose not to give him some blood splatters - I imagine the swords are hyper-smooth and blood just flies off them like water off a duck's back. I think it also give the impression of more of a commander than just a melee monster.
Next, first of the flying Hive Tyrants - this one with a full set of devourers (which hopefully will still be a legal loadout in the next codex!) Again, a bit of extra work, especially around the face, but also some more sponging over the majestic wings.
Similar work on the second flyrant, this one had been converted to have a double scything talon in one arm and barbed strangler in the other. He got some blood on those talons, as befitting a more 'boots on the ground' kind of leader.
The Trygon Prime, and fun with water effect. This big snake monster got some blood splatters, some yellow poison sacs and a lovely mucky pond to coil around. His tail is also pretty muddy thanks to all that swampy ground, but speaking of mud...
Finally the Mawloc, and something a little bit different. The model was supplied converted to be semi undergound, but in transport had broken a fair bit - I took the opportunity to strengthen it's bond to it's base with a whole load of greenstuff, with added cork for rocky chunks and then covered in mud effect texture paint. As you can see it's making a bit of a mess of that swamp as it tunnels through, churning up all the mud and rock below. I am particularly happy with how this one came out, and the Mawloc is a personal favourite Nid of mine - my one always seems to punch above it's weight by absorbing a lot of firepower or cheekily taking out a prized target.
Anyway, I hope you've enjoyed these pics - they were pretty fun to paint! That was originally going to be the lot, but I've since received a bonus box to build up, with some more Zoanthropes and a few fun big monsters, so look out for that! Thanks for reading, and please, wherever you are, stay safe out there.
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