Saturday, 18 January 2020

Video Battle Report with SorcererDave - Sisters of Battle vs Chaos Space Marines


Another SorcererDave report, but this time it’s with some new rules (well, they were new when we filmed it). He managed to get his hands on the limited edition Sister boxed set, so I brought the wife’s Order of the Azurine Heart and ran them with the new rules. They went up against the Word Bearers once again, who also had some new rules from Psychic Awakening: Faith and Fury. After the last game, the Adepta Sororitas were out for revenge!

We had fun (of course!) and I think we played most of the new rule correctly. It was a very informative battle. We do have a bit of a chat about the new rules on display at the end of the game, but as a bit of a summary/mini codex review - the Sisters are good. They’ve got some tricks up their sleeve, they can put out some serious firepower and they can stick it out surprisingly well. The new miracle dice mechanic is huge. You will probably be generating them quite frequently, and there are plenty of chances to use them. High numbers make melta guns really scary for either a guaranteed big damage or the threat of an auto hit in overwatch. Lower numbers can be trickier to use, but passing morale is obviously a good use of 1s. You can also use 2s and 3s to just ensure a key weapon hits or armour save is passed.

Anyway, hope you enjoy the report, and hope you Sisters players enjoy the new book.

Friday, 10 January 2020

Alpha Legion hobby update - Dreadnoughts and Disciples


As mentioned recently, I'm soon to be attending a tournament with my Alpha Legion, and so I've been doing a bit of tweaking to existing models to get them ready for the event. First up, the Dark Disciples that will follow the Dark Apostle around. Currently I use some of the Chosen minis from the old Dark Vengeance box for many of my characters, including the cloak/mace guy as the Dark Apostle. I'm happy enough with this, he looks the part, but he didn't have any little chaos choir boys with him, so when I used them I picked a couple of Cultist champions that I wasn't using. I think standing next to the Apostle has spread the touch of chaos to them a bit...

As you can see they have  both received some significant mutations, and are carrying some extra unholy texts, candles and whatnot. I think this does the trick, they definitely look like they have sacrificed much in following the chaos powers.

Next, I had a look at my two Hellforged Contemptor Dreadnoughts. They are the plastic ones, so a bit basic, but they had already been converted up to be swiveling at the hip for a bit more movement, and to have a scaled breastplate to be a bit chaos-y. Their old loadout of multi-melta and power fist wasn't really cutting it though, so I decided to attack them with magnets.

Luckily for me, I still had the Kheres assault cannons in my bits box, so I was able to paint them up as well. I also had to adjust one of the powerfists to be right handed so I could make a dual wielding fist dread. For the magnets, I had some wide, flat magnets sitting around that I'd bought on a bit of a whim, and they fit fairly well as the Contemptor's upper arm joint after cutting away the arms just above the elbow.

As you can see, it's a slightly basic solution, but it does the trick. With this build any of the arms can fit on any slot, with a large degree of flexibility in the pose as well. Here are some examples:

So there you go. Turns out my first hobby project of 2020 was actually updating the Alpha Legion. They just snuck in their unannounced and got it done. Very appropriate.

Saturday, 4 January 2020

Battle Report - Chaos Space Marines vs Chaos Space Marines


First post of the new year, and it looks a bit like 2018 again, because it's me against formerly regular opponent John and his Emperor's Children. The last time we played 40k it was on the same side back in March in another Chaos clash. Both games were played at Grim Dice's Friday Night Gaming, but since March they have moved into their new store in Grimsby. This was my first visit into the store, and I was impressed with it. Bright and spacious with plenty of tables and, of course, stuff to buy.

John and I, as well as several of the old gang who have appeared periodically in this blog, are playing in a tournament at Grim Dice on the 18th of January, so we thought we'd have a game to try out the armies we were considering. Partially due to new toys in Faith and Fury, we are both bringing Chaos Marines. The tournament is at 1250 points on 4x4 boards, using ITC rules but without the normal ITC secondaries.

I took the Fractured Truth, my Alpha Legion warband. My list consisted of a battalion and a spearhead, and was built mainly around buffing up the Slaanesh Obliterators. In fact, for convenience, everything in the list is rocking the mark of Slaanesh.

HQ: Terminator Lord (Chainfist, Combi Melta, Warlord - I Am Alpharius), Sorcerer (Prescience, Delightful Agonies, relic: Hydra's wail), Dark Apostle (Benediction of Darkness, with Disciples)
Troops: 10 Marines (2 Plasma, Combi-plasma). 10 Marines (2 Autocannons, Combi-plasma), 10 Cultists
Heavy Support: Predator (Autocannon, lascannons), Predator (all lascannons), 3 Obliterators

John of course had the Emperor's Children, with a battalion and a vanguard...

HQ: Jump pack Lord (F&F Warlord trait and relic - he had bonuses on the charge and could not be overwatched), Sorcerer (Same powers as mine), Dark Apostle (Same as mine)
Troops: 18 Noise Marines (All sonic weapons), 2x10 Cultists
Elites: 2x Sonic Dreadnoughts, Contemptor (all lascannons)
Transports: Dreadclaw

We were playing a mission with three objectives, where there is a bonus point on offer if you hold the central one and the one in your opponent's deployment zone.

We set up like this - thanks to ITC ruins (ground floor walls block line of sight) we both hid a large potion of our armies behind the terrain. John spent a bunch of CP on combat drugs and fun stuff. His Noise Marines ended up toughness 5 and on the first turn everyone within 6 inches of the Dark Apostle could reroll failed wound rolls. He also kept the Dreadclaw off the board with a Sonic Dreadnought in it. I left the Obliterators and the Terminator lord off the board, intending them to strike at a weak spot later in the game. John took first turn and I opted not to seize, intending to use second turn to ensure I could hold objectives at the end of the round.

John came out of the gate guns blazing. Looking like he was going to splurge his CP, I activated the Hydra's wail to hopefully cost him more. I think it ended up costing him an extra command point, but it had an amusing psychological effect. I also prayed at the Predator in the open, making it -1 to hit. The Contemptor still managed to rip 7 wounds off it, and the Noise Marines finished it off, though the didn't quite remove the Marines who were in pointlessly sitting in cover. (We played the small ruin sections as barricades rather than full ruins.) I spent 2 CP to keep the remaining two around in order to grab the central objective.

The Las Predator moved out and shot the Contemptor, but failed to kill it. No Obliterators yet so I had limited shooting and failed to secure a kill. My two remaining marines jumped on the centre, while the other squad used a stratagem to mysteriously disapear, in order to turn up next turn alongside the Lord/Oblits.

I scored some points, but I hadn't reduced the firepower coming at me...

The Predator fell swiftly, along with the two marines (who did at least stick around long enough to stop John shooting my characters with lascannons). The Dreadclaw remained off the board and the culstists held back to screen out my deep strike, while the Noise Marines made a long charge (thanks to a sneaky stratagem to automatically get a 6 on one of the dice) into both my buffing characters and the cultists on the objective. 

When the dust settled, it was just the two Dark Disciples left alive. Things had not gone well!

Time for the Obliterators to do some work. They popped in through the warp, backed up by the Lord and those Marines, and targeted the Noise Marines that were strung out over two objectives. As you can see, they killed enough of them to ensure they would all run in morale, but in the process the dying Emperor's Children killed the two Dark Disciples on my objective and a few of the Chaos Marines. They also failed the charge onto the few remaining on the central objective, leaving John holding more and me holding none. At this stage, not only was I up against it in terms of what I had left, but John was way ahead on points.

To make matters worse, the pod arrived, sat on my objective and disgorged a Sonic Dreadnought to blast away at the Obliterators.

Not many targets left for John, so everyone lined up shots on the remaining Alpha Legionnaires while the Lord flew up to charge in with his thunder hammer. He made it in, but after all that I still somehow had two Obliterators (and a Chaos Marine champion). 

Without having enough command points to break out of combat and still shoot, it turned into operation: Punch the Chaos Lord. Mine came charging in, holding an objective along the way, but failed to get enough damage past the invulnerable save and Delightful Agonies. I lost another Oblit in response. Elsewhere the last marine died a dignified death to overwatch while charging cultists.

At this stage it was just a case of closing the net on my last models. They held on gamely against the dreads, leaving the Lord to finished them both off with split attacks. I had one CP left to reroll a single invulnerable save on my Lord, but failing a second time meant he got splatted with the thunder hammer.

Ouch. That was a pretty brutal game. I won't pretend these lists were hyper competitive, but there were some definite teeth on display! As always the quad-las Contemptor is a beast, and the Slaanesh 'Smash Captain' was a bit of a monster as well. I was well aware of how nasty a big blob of Noise Marines could be, but with the F&F buffs they can be even meaner. At one point they were -1 to hit, toughness 5 with a 5+ 'feel no pain' save, causing me to dub them as followers of Nurgle. It helped that John rolled uncharacteristically well during this game. We joked that he had foolishly used all his luck up before the tournament! Perhaps that was the Alpha Legion's plan all along!

That said, my Obliterators proved very powerful, and I'm sure my biggest mistake was leaving them off the board. If I had them on turn 1 they could have popped out and removed the Noise Marines in retaliation for the Predator, and I'd have been able to buff them up with spells and prayers. Not to say I would have won, but it would have possibly been a trade off in my favour on turn one, and made a game of it. Ah well, lesson learned.

I've already had some thoughts on how the list might progress for the tournament itself (I might squeeze a Contemptor of my own in there), and have no fear, I'll definitely be posting a report of the event.

Friday, 27 December 2019

2019 End of Year Hobby Review


This might well be my last post of the year, so I thought I'd do a bit of a review of what I've done and what my next plans are. I'm going to divide up into a few sections based on what I tend to post about, hopefully this will make some kind of sense, rather than just a stream of rambling.


2019 was the first full year of the blog, but I ended up with fewer posts than in 2018, mainly due to getting fewer games in (though, as we will see, there were some pretty special ones). There was plenty of hobby stuff though, and we saw a bit more of a divergence from the 40k content, justifying the 'Mostly' in the blog title. After this post we'll be sitting at 55 posts in 2019, which is an average of more than one a week, so I'm happy to continue at roughly that rate. Elsewhere in social media, I got more into Twitter and eventually Instagram, so feel free to find me on them and follow if you want some occasional WIPs and stuff that doesn't make it to the blog, as well as pictures of my dog.

Battle Reports:

We had fewer battle reports this year, especially with the regular opponent John who sadly became a very irregular opponent, but there were some excellent games played a little further afield. I had a series of great games with Stig (not the TTT one!), played in the awesome Rynn's World narrative game and had a lot of fun at the epic No Surrender 2. I also played in several recorded battle reports with Winters for DZTV and of course SorcererDave, the pinnacle of which was probably the climactic finale of the Morgan's Reach narrative campaign.

The good news on this front is that I've got plenty planned for 2020 already. I'm off to a local tournament at Grim Dice in January with old regular opponent John, and I'm planning to attend the GT 40k Heat 1 at Warhammer World in February, so I should have plenty to write about from getting smashed at those events. I've also got plans for a new narrative campaign with SorcererDave, which should prove well produced and edited at least!

Hobby Stuff:

A successful year I think on the building/painting side. I completed a number of projects, some small and some a bit more extensive. We opened up with Da Ork Project where I reorganised and rebased my Ork horde (or possibly hoard, either works). Started in January and finished in April, but I was worth it (probably.) I saved the final results for my 100th blog post. Elsewhere I painted up a few mini projects, finished up the Genestealer Cult and got into Adeptus Titanicus. (Which also produced a few battle reports.)

My main plans for 2020 are, so far, outside of 40k. I've got some Age of Sigmar minis to paint up and expand my Seraphon/Lizardmen up to around 2000-2500 points. Beyond that there are always bits I want to expand elsewhere. I'm particularly looking at adding a few more Tyranid monsters and maybe making a painting guide for them when I do it. I might also get my hands on some of the new Terminators for my Alpha Legion.

Other Stuff:

As mentioned, I've added a bit more non-40k content this year. Plenty of Adeptus Titanicus, which could loosely be considered 40k, but also a bit more Blood Bowl, some D&D and even a post about LARPing. Rest assured, this blog will continue to be Mostly 40k, but I am still doing all of these things, so I could well slip in the odd post from the wider world of nerd stuff.

So there you go. That was 2019. A decent year of hobbying I think, and I'm looking forward to more in 2020. Hope you all had a good holiday, and have a great new year!

Sunday, 15 December 2019

No one expects the Imperial Inquisition!


As I recently posted, the wife has a lovely Sisters of Battle army, built mostly during the days of the old Witch Hunters codex. That means there are also some Inquisition and assorted other Imperial units around. So here they are! Consider it part two of the army. So we've got a bunch of Inquisitors (notably including the classic metal Inquisitor Karamazov who appeared in a battle report and somehow didn't fall apart), a load of Acolytes, some Assassins and of course the Rogue Trader crew I painted last year. Most of this was painted by the wife, but there are a few bits I did, notably the Vindicare and the radical Inquisitor with bolt pistol and deamon blade.

And finally, some group photos of just the Inquisitors. Everything you have been told is a lie...

Saturday, 7 December 2019

Adepta Sororitas army - The Order of the Azurine Heart


Apparently the Sisters of Battle are totally in right now, thanks to some amazing new models and a lovely new codex that most of us can't buy yet. With that in mind, I thought I'd get all of my wife's classic metal Sisters and set them out for some photos. While the new models may be bigger and fancier, these ones do have a wonderful nostalgic charm to them, and to my mind have largely aged pretty well. It also helps that these ones are fabulously painted. It's not the first time the Order of the Azurine Heart have been on the internet. They have previously appeared in a SorcererDave battle report against the Word Bearers, and there might be a rematch in the works...

Anyway, some pictures! These are, as mentioned, mostly older metal GW minis, but there are a few third party ones in there (most notably the Crusaders and the wings on the Seraphim Superiors) and many, many conversions. Look out for extra books, purity seals and candles everywhere. We've also got the old Forgeworld Exorcist in here from before it was a giant pipe organ (in case you were wondering what that funny looking whirlwind was at the back). As this army was largely put together during the old Codex: Witch Hunters days, there is a significant Inquisitorial presence as well that is not shown in these pictures. Maybe in a future post...

Hope you like them. Feel free to say nice things, I won't be embarrassed since I didn't paint them!

Friday, 29 November 2019

Adeptus Titanicus Reaver Titan number two, plus mini Knights!


Back to the time of the Horus Heresy for some more Adeptus Titanicus stuff! Firstly, I got a few cute little mini knights! These are cool little models, but a bit fiddly, and I relied mostly on drybrushing and washes for them. I went with the House Malinax scheme partially because it ties in visually with the white-ish heads of my titans, while contrasting with the rest of the scheme, but mostly because it's got a cool scorpion transfer.

I'm not sure how much good three Knights will do on their own on the tabletop, but they seem fun to have running around supporting a proper titan. Speaking of which, here is Reaver number two...

I'm pretty pleased with this one. I followed the same steps as before, but with the benefit of experience this one was easier than the others. I deliberately took the more extreme approach to my 'mostly black' scheme than the Warlord, who ended up with a lot of red, so as not to distract from all the bonus bling on this kit.

In particular, I had fun painting that crest on the carapace - there is a transfer under there, partially covered by washes and silver chipping over the decaying gold.

As with the others, the weapons are magnetised to allow different load outs. I'm particularly happy with the chainfist and the extra weathering on it. Sharp eyed readers might note that the chainfist is built to be left handed, while the powerfist from the other Reaver kit was built right handed...

And here are the new Knights alongside the two Reaver brothers, including what must be the coolest looking set up - twin melee weapons and a turbo laser destructor for a hat. I think the pair ended up looking rather cool together, a nice contrast between the more aggressive looking red carapace striding forward and the passive, uncaring black one standing back to blast the enemies of Legio Mortis.