Showing posts with label Other stuff. Show all posts
Showing posts with label Other stuff. Show all posts

Friday, 23 June 2023

10th Edition 40K - First Game, First Thoughts, Reflections on 9th and Blog Update

Hello!

Apologies for the mouthful of a title, this one is going to be a bit of a disjointed collection of thoughts, but hey, here we are. Kicking off with my first game of the new 10th edition 40k: Orks vs Daemons!


This was a 1500 point game playing the standard Only War mission at the end of the free Core Rules. I was bringing the Orks, as is only right and proper for a first game, against Tony aka the Narrative Wargamer with his primarily Khorne based Chaos Daemons.


I took a mix of unit types, but keeping it fairly simple in terms of numbers of extra rules, with no enhancements. Three units of 20 choppa Boyz, two units each of three Killa Kans and Deff Koptas, a Battlewagon and a selection of characters: Weirdboy, Painboy, Warboss and Waaagh! Banner Nob (represented by the Goff Rokker!). The Boss and Banner went together with a unit in the Wagon.


The Daemons were a mix of infantry and big scary monsters. Two units of Bloodletters and a squad of Plaguebearers with a couple of support characters were backed up by a Skullcannon, a Daemon Prince, a Soulgrinder and the Bloodthirster.


Orks got turn one, surged forward to touch the middle objectives while leaving some Kans to guard the home one, did a bit of light shooting, and that was it, turn one of 10th edition completed!


Daemons responded in kind, leading to a couple of charges onto the objectives. Bloodletters cut into the 20 Boyz with Painboy, killing ten, but were stomped out by the return attacks. On the other flank the Soulgrinder went in to stomp a number of the Weirdboy's Boyz but took no damage in return.


Ork turn two meant WAAAGH! time, and the Weirdboy and friends sneakily jumped out of combat in order to charge the Skullcannon and take the daemon home objective! I'm pretty sure I didn't get Da Jump to work out this well for me in the entirety of 9th edition!


I plugged the gap they left with Killa Kans and the Warboss unit. Extra attack Kans punched some holes in the Soulgrinder before the WAAAGH!-boosted Warboss finished it off with nine strength eleven powerklaw attacks! Elsewhere the Painboy unit got a model back and then charged the Plaguebearers to ensure they didn't wander onto an objective - this mean the daemons were scoring no points on their turn!


The counter attack came in hot, with the angry Bloodthirster jumping over to mess with the Kans on my objective. The second Bloodletter squad turned around to go back for the Weirdboy/Boyz, and the Prince helped out the Plaguebearers. The big lad obviously did his thing, murdering the Kans and then killing a nearby Kopter with bonus mortal wounds, however the other two combats went a bit differently. 

Bloodletters cut down a load of Orks, but in the WAAAGH! turn the remainder fought back hard and killed the entire unit! This scrap would eventually result in the Skullcannon killing off the remaining Boyz and the weirdboy, and only just suriving the resulting deadly demise! The Daemon Prince had it go a bit differently - he used a big 14 attack sweep, but between the new 5+ save and 5+ Feel No Pain, he was unable to make a real dent in the Boyz, though was essentially immune to most of their attacks with a FNP of his own added to high toughness and 2+ save. At the end of the game the Plaguebearers were all gone but the Prince had still not managed to completely wipe the unit!


In turn three most of my remaining forces swarmed the Bloodthirster, including a second WAAAGH! being called for the Warboss/Banner unit. The 'thirster took his toll but eventually the Warboss smashed him down, leaving the daemons with not much, just the remnants in the ongoing combats around the objectives mentioned above. As a result Tony picked up his first victory point in turn four (as a Boyz mob failed battleshock) and the eventual score was, I think, 11-3 to da Boyz. WAAAGH!

So, my thoughts? Overall I really enjoyed it. It certainly felt like it will be a generally smoother and slightly quicker game once we've all learned the rules properly, and though there were a few weird rules interactions we weren't sure about, it seemed like a lot of the fiddly little details had been taken out. Simplified but not simple, as they say. My big takeaway however was that most of the units seemed to do more or less what they were supposed to, in a way that 9th tried to achieve but didn't quite. The big tough daemons took a lot of killing with T11, decent saves and loads of wounds. Rokkits were bouncing off them and buckets of dice from choppa attacks were only chipping off the odd wound occasionally. Similarly a mob of 20 Boyz with a character was a bit of a wall, taking a serious sustained effort to remove. Anti-elite Bloodletters were cutting down around 10 a time and then getting battered by the return attacks, and all the characters were adding powerful abilities. I could see myself running quite a lot of them!


Aside from the specifics of this game, I am excited to play more 10th and experiment with more stuff, though it's not all perfect. Balance is clearly going to be way off initially - and it always was going to be with a reset regardless of play testers, but I think the decision to 'power level' the points didn't help. I certainly don't hate it, it is nice and easy to just pay single costs for units, but I don't love it either. There's a lot of stuff that's just a no brainer, like the Deffrolla on the Battlewagon, that just hurts you for not modelling it that way (or alternatively encourages breaking WYSIWYG). I'm fairly confident that these sort of issues will be sorted in time though, through points updates and the full books.


Looking back over 9th edition, I can honestly say that I really enjoyed it, though it was clearly flawed. Once the complexity and power started ramping up it became very hard to keep up with and it clearly was not designed with the 'casual' player in mind. It had moments of actually being very well balanced and interesting from a veteran 40k player's perspective, but it must have been an absolute nightmare to have tried to get back into the game after a break of several years, only to come up against peak Drukhari or Tyranids and be wiped off the board in a slew of badly costed units and stacked special rules.


I think 9th had a bit of a reputation for being a tournament focused edition, but that's not strictly true. 9th brought is Crusade, and many, supplements with narrative rules - a lot of which I've spoken about at length! I'm glad GW decided to refine the Crusade format however, it seems like it will be much more balanced for random games between mismatched Crusades, and it also looks like the narrative element is kind of baked into the system a bit more. 


I feel like 9th will be remembered as a bad edition by many, but I think it was quietly important. This was the edition where GW decided to allow themselves to change decades-old rules and try to make units play like they are actually supposed to. Orks are supposed to be really hard to kill, so they got toughness 5 after having T4 since the early 90s. Same with regular (and chaos, eventually) marines getting two wounds, and multi-meltas having two shots, and Eldar covered head to toe in armour getting a 4+ save. So many changes to rules and stats that were almost set in stone before, so that the models in the game felt just a little bit more like they 'should' do. They didn't always get it right of course, but I think that will be the positive legacy of 9th, being carried forward into 10th and beyond.


Now, with all that said, for me personally the shift to 9th also signified a shift to not recording every battle on this blog. Some get summarised as part of a larger post, some just get posted to Instagram. I don't always have the time or energy to do big write ups anymore, and though I did beat myself up about 'missing' a few, it is ultimately something I've decided I'm perfectly happy with. As I've always said, this blog is mostly for my own benefit, so I make no apologies for not getting out content regularly or to a specific standard. So what this means for the future is... not a lot really. I will continue with sporadic posting with no intent to cover everything, just a general overview of what I've been up to. I hope that if you are reading this you will find it entirely reasonable on my part, but even if you don't, thanks for reading and please stay safe out there.

Monday, 2 January 2023

2022 End of Year Review

Hello!

As with previous years, here's a little bit of a review of this past year in the blog, and a bit of a look forward. Not really resolutions, more like guidelines.


Overall:

Based on numbers, this was my 'worst' year of the blog with only 50 posts. However I do feel like I've covered a fair amount of stuff over the year but I have been 'slacking' in regards to posting about literally everything. Luckily no one is paying me for this and it's all for my own benefit anyway, so it doesn't really matter!


Battle Reports:

Quite a few of these this year, including a lot of Crusade content. I have been enjoying Crusade a lot but I've had somewhat mixed luck with getting games either cancelled or having to cut them short so they don't appear as full reports. On that note this was the first year that I missed some in person games on the blog (I have previously played TTS and not posted about it) either because I only took a few pictures or the game didn't reach a satisfying conclusion - in which case these games usually feature on Instagram instead. Notably I did get some AoS games in this year, finished off the Adeptus Titanicus narrative arc with The Claw and filmed a battle report for the Narrative Wargamer.


Hobby Stuff:

Plenty of hobby progress this year, though mostly not for myself. I completed large commissions for Tyranids and Kharadron Overlords, as well as a few fun smaller projects such as the Leagues of Votann launch box. For myself the year was bookended by a couple of cool Orky bits, and had some Tyranids to coincide with the new Codex.


Other Stuff:

'Other stuff' on the blog was somewhat lacking this year, almost everything fell into one of the two categories above. Of course away from the blog I have been getting in some other nerdy activities, including LARP, D&D and a bit of boardgamey stuff - I've recently been suckered into playing Blood on the Clocktower over discord and that's definitely a good laugh. It's possible I could write something about that in the future.


Looking Forward:

So the plan for the future is to keep going, more of the same! I'm hoping to play some games of various systems - possibly a cheeky bit of Bolt Action in there, and go to some more events. Another big tournament sometime in the year would be nice as well, hopefully winning a game or two this time! Now that I've broken the streak of battle reports I don't feel that I need to worry so much about covering all of them - but I will still continue with the prettiest and most interesting ones! Away from the table I'm hoping to continue with the hobby stuff a bit, though I'll be limiting my commissions to smaller projects to avoid burnout. For myself I plan to focus on Death Guard this year, in part because I picked up Mortarion for Chrimbo. And of course, with any luck there will be more Narrative Wargamer content to come! 

So that's that. The end of another year of Warhammer (unlikely to be the thing I'll remember 2022 for!). Roll on 2023.


Sunday, 2 January 2022

2021 End of Year Hobby Review

Hello!

I wrote myself a bit of a year's review for the past couple, so I thought I'd continue the tradition. I don't really go in for new year' resolutions as such, but this is where I will set out a few aims that I'll be trying to follow up on.



Overall:

This past year I posted 67 times on the blog, smashing 2020 and 2019's 57 and 55 respectively, though still not quite up to the 70 from the nine months of 2018 the blog was active. Oh for those days back again! 2021 wasn't quite as badly hit by restrictions so I did get to go out and get a fair few games in, and otherwise I largely continued where I left of in terms of 'content'.


Battle Reports:

Quite a few written ones; 20+, with a good chunk of Adeptus Titanicus ones as well as 40k. Still nothing for Age of Sigmar though, which I hope to rectify this year! Only a solitary filmed report with SorcererDave (Orks vs Orks in Orktober) thanks to a combination of restrictions and scheduling issues, but hopefully there will be more to come. We did actually film another instalment of the now hilariously drawn out Reuvengrad campaign, but I think we're waiting to complete the set before it gets edited and put up. A couple of notable stand outs for me were the recent Orks vs Black Templars at Warhammer World, and also Orks vs Air Cav Astra Militarum back in June.


Hobby Stuff:

I've lost count of models painted in 2021 - this was the year I decided to focus my commissions on doing a high volume of decent tabletop standard stuff, particularly with use of the sponge! There were big Tyranid and Death Guard projects, as well as Drukhari, some Custodes, the Void Dragon, and some big Ork stuff at the start of the year. Of course all this painting for other people meant I was only able to paint a few things for myself - like an entire Death Guard army for the 'Hobbypocalypse', a detachment's worth of Skitarii, the Cursed City set, and a bunch of new Beast Snagga Orks. So yes, I've been pretty busy!


Other Stuff:

I've been continuing as a guest of the Narrative Wargamer Podcast (the highlights being the Hive of the Dead and Fun Facts episodes) , which is fun and a fulfilling way to feel like I'm contributing to the wider community. In fact, the longer we go on through this pandemic the more I understand the importance of 'community'. I've been trying to engage more with people on Twitter, and I've been to some more community minded events - one of the DZ Days in Belper and the Old Wolves meet at Warhammer World. Off the blog I've been back at the LARPing and getting some more 40k on Tabletop Simulator, and running some D&D over discord. So a wide array of nerding from me.


Looking forward:

More of the same really! I've still got those Tyranids from last year's box to paint - I was waiting for a codex but with some of the supplemental options recently made available to the bugs I might have to get some built up sooner. They were notable by their absence from my reports in 2021! Aside from that though I've not got much personal plastic to get through, but I do still have a chunk of Nids for the second Tyranid commission to do. I've not currently got any games planned but there are some things I've got in mind - I certainly want to get in some more Crusade games, play some AoS and hopefully get to a few tournaments or similar events.


All in all, it's been a fairly full year of hobby. I'm looking forward to more in 2022! Thanks for reading, and please stay safe.


Monday, 9 August 2021

Random Hobby Update!

Hello!

As the title suggests, this post is just a bit of a selection of bits and pieces I've been doing recently. I managed to grab a box of the Beast Snaggas with the new Ork Codex, so I'm looking forward to getting some games in and painting them up, but in the mean time I'm finishing up some other projects and enjoying some other hobby stuff.

So firstly, here's some Lunar Auxilia 3D printed by Forsters Foundry - I know them through my wife and LARP, so they reached out to give me a few tasters and see if I liked them.




Have to say, I think they look pretty cool. As 3D printed stuff goes they were pretty easy to clean up and get painted. I chose to give them a similar paint job to my Death Guard, in case I wanted to include them as extra cultists or something. So thanks to Dave and Deb for the cool toys!

Next, as mentioned, I've got the new Ork book, so I've been doing a little bit of a rework of some of my minis that either no longer quite fit or needed a bit of an update.


This guy was once a Warboss on 'bike', but these days he's a bit small. However after swapping his claw for a slugga, he should be about right for a Nob on Smasha Squig - buzz saw tusks for mortal wounds seems fair.


Deffkoptas are back - and now there's an option for mega blastas/big booms in the Codex, so I converted these two, formerly sporting big shootas, giving them a big blasty gun each and a bomb of some sort nestled below the tail rotor. I also applied magnets to the flight stands of all the Koptas I own, since a couple of the pegs had snapped off the stands anyway, and another couple were being held in place with bluetac!


Finally bashed up a couple of Spanners with big shootas from some models that weren't getting much use, since they are now mandatory in Lootas or Burnas. The guy on the left started life as a 'normal' Big Mek and the one on the right was a Nob for shoota boyz with a kustom shoota. Since neither are now options in the book anyway they got repurposed, with a but of modification. I'm particularly happy with the face plate on the right, I think it's part of the exhaust pipe from a battlewagon.

Next, some Imperial Fists I've been working on as a commission. There will definitely be more of these further down the line. So far I've done a bunch of infantry and most of a Repulsor Executioner (the grav plates are with the client to be added later along with the bases for the infantry). I painted everything but the yellow - which was sprayed, washed and drybrushed before arrival.







I've never really been a big fan of the Fists, but I have to admit they look pretty cool with a bunch of chipping and dirt on them, especially with the slightly dulled 'JCB' yellow.

Finally, away from the painting table, I was able to do some nerding outside with Fools and Heroes LARP:



It was of course, raining. Classic.

Anyway, hope you enjoyed this little selection of random stuff. If all things go well there should be some battle reports coming up for 40k with the new Ork book and for Titanicus! There might also be some more Death Guard stuff on the way, as I finish up a bunch of units to take me into the 2500-3000 point range for some more options. Hope that sounds interesting, and stay safe out there.

Tuesday, 5 January 2021

2020 End of Year Hobby Review

Hello!

At the end of 2019 I did a little hobby review of what I'd done during the year, what I'd put on the blog etc. - mainly for my own amusement. Since 2020 is now over (much to everyone's relief) I thought I'd do a similar thing for the year just past. In spite of everything, there were still plenty of nice moments to look back upon.


Overall:

My total number of blog posts slightly pipped 2019's 55 posts with 57, suggesting I was equally as busy in the hobbY. I was a little surprised at this, thanks to various lockdowns and restrictions, but I did manage to play quite a lot of games before it all really kicked off and in the 'safe' period between the first two UK lockdowns. I also painted quite a lot of stuff - a good chunk of it not for myself. For quite a long time I've been wondering about doing 'commissions' for friends as a way for the hobby to pay for itself, and this year I took the plunge. Aside painting and gaming, I also got into the Podcast game, joining in on a few episodes of the Narrative Wargamer, which was a blast. 


Battle Reports:

Not quite so many on camera this year, with a global pandemic putting the Reuvengrad campaign on hold, but a fair few of the pics and text versions. The start of the year saw a couple of tournaments, a local at Grim Dice and a big one at Warhammer World, then in the middle of the year I had another spurt of them after the release of 9th edition 40k. A couple of my favourites were this matched play game against John's Necrons and this Crusade battle against Tony's Orks. It's been a fun year for games, but obviously I would have loved to play a load more!


Hobby Stuff:

The 'big project' of the year was expanding the Lizardmen/Seraphon - I've still not played a game with them but I'm happy with how they came out, especially the big dinos. After that I did some Admech additions, then cleared up a few older projects before starting work on other people's minis, most notably the big Space Wolf project. Overall I'm happy with the quality and quantity of minis I've painted this year - I did have a bit more free time thanks to the various restrictions, though as a key worker I've been working as normal the entire time, so it's not that far off what I could achieve under normal circumstances. I think the grand total is 132 miniatures painted, including some fairly hefty models.


Other Stuff:

I did manage to get in a game of Titanicus in February, and got a bit into the weird world of Turnip28, but the blog content was dominated by 40k this year. Outside of the blog I got a few 40k games in on Tabletop Simulator, and have been playing a load of D&D over discord to while away the lockdown evenings, but for the time being that isn't being recorded for posterity. Not much LARP going on, since hitting each other with latex swords isn't very social distancy. 


Looking Forward:

I think we're all hoping for a better year ahead of us, but I'm working off the assumption the the first six months are going to be a bit of a write off in terms of playing games. I will have much painting to do however. Having cleared my personal painting backlog, I gave in and bought the Tyranid box for Christmas (from me to me), plus a couple other things that arrived from Daddy Chrimbo's sack. I might finally do that Tyranid painting guide! There's also of course a whole load of fun stuff I'll be painting for others. Of course with any luck GW will release a load of new Codexes, some of which might be for me, so I could be playing games later in the year with another new set of rules, hopefully up to the standards of the Space Marines and Necrons.


So thanks to anyone reading this for sticking with me though that hell-year, and please do stay safe in 2021!

Thursday, 23 July 2020

My Top 8 Games of 8th Edition

Hello!

We are on the suspiciously lengthy cusp of 40k's ninth edition being released, so I thought I'd give eighth a bit of a farewell article in the form of my top eight games. A bit self-indulgent, sure, but that is the premise of this blog (mostly 40k, mostly for my own amusement) and I'm a firm believer that the best part about this game is the memorable moments it creates, so it's always good to be able to go back and relive those memories in a small way. I strongly recommend anyone out there who plays semi-regularly to keep some kind of record of their games, be it in full battle reports, the lazy blog write ups I do, or just a spreadsheet full of basic details. It's really improved my enjoyment of the hobby since I started writing the blog and attempting to put some kind of content out there to the wider community.

Anyway, 8th was the first edition where every game I played has been recorded in some way (though granted a few of the early games appeared on the Bolter and Chainsword forum with the pictures lost to the whims of the internet.) So it seemed reasonable to go back and pick through the memorable ones and pick a top 8. As it turns out, it was quite tricky, my initial shortlist was 14 games. On the plus side at the end of 9th edition it should be marginally easier! My criteria were somewhat vague, 'top' meaning most memorable, either for specific moments or just the overall feel of the game. I also tried to mix up my different armies and various opponents to get a nice overlook of my time with 8th edition. They are ordered from eight down to one, but it's somewhat arbitrary. Anyway, let's jump in...



This was a cool narrative game (Hold Your Gains from Vigilance Defiant) with a cool opponent (Stig aka Little Legions) with a cool army (the Luna Crusaders). It looked great and had a memorably tight finish. I had a series of great games against Stig last year, but this one in particular stood out to me as an extra step above your standard matched play game.



This was game four of the Grand Tournament heat at Warhammer World in February this year, so as it happens it was one of my last games of 8th. The event was a lot of fun, I had four great games against five great opponents (damn those Repulsor Executioners!), but this one stood out to me as particularly epic. Big stompy robots crashing together, some memorably amusing moments and Lady Helena in the Valiant (#rightdominus) was an absolute boss. 



Talking about big stompy robots - I couldn't leave out this crazy three-way game! Orks vs Orks vs Orks Stompa battle filmed by SorcererDave and featuring The Claw. I do like a good matched play game, but I also love a custom narrative scenario with all the mad special rules we can think of, and this one is definitely the latter. Check out the Robot Wars inspired 'stats' of the combatants, it's peak Ork.



Another game with SorcererDave, and another narrative game that abused the hell out of the 8th edition rules. The forces of the Inquisition delve into the underhive to fight waves of cultists and other nasty chaos things. We did a lot of hacking of the rules to create this very story focused game, but in fairness to 8th, the relative simplicity and flexibility of the rules allowed us to play this game without worrying too much about weird rules interactions. Obviously this is part one of an ongoing campaign (part 2 is currently out there, part 3 is in the planning stage) so keep an eye out and we might get a very memorable narrative game early in 9th edition.



Going back to the earlier days of the blog, and the awesome random doubles tournament that was Double Trouble 4. This was game 3, and my Alpha Legion joined forces with semi-regular opponent John's beautiful Chaos Knights to face a pair of Guard armies with a lot of tanks! It was a cap on a great day, and it seems the last of the Double Trouble events, but it's mostly memorable to me for the heroics of the Heldrake absolutely earning it's keep.



Getting into the top 3, and this one is a big one! Hive Fleet Goliath taking on The Penitent Forge of Winters SEO in a custom narrative scenario. This is far and away my most watched game of 40k, (currently sitting at 101,456 views) and it was a great game for narrative moments and the dice 'telling a story'. It was also the first video battle report I was in, and as such is definitely a memorable moment to me.



Another big narrative game, this time with three Ork players taking on two Imperial players with the Crimson Fists and the Mordian Iron Guard. We set the game on Rynn's World - part of the famous 'last stand' of the Crimson Fists. There were some great moments in this game, but it was mainly memorable for the awesome sight of Orks swarming around the stoic Fists and Mordians, and for having a nice get together with four other cool gamers. Sometimes the general feel of the game and being part of the community is more important than the events of the game itself. That said, it was still a bloodbath of a game!



And here we are at number one, and I think it could only be this game. Part four of an epic narrative campaign against SorcererDave's Cadians (so watch the other three before you watch this one!), and I don't think I've played a game with as high a stakes, narratively, as this. Talking about memorable moments and the dice telling the story - this game had all that in spades. We laughed, we cried, it changed our lives. Everything about the game just worked and the 8th edition rules held up well to allow us to do all this. 

So that's that. I've had some absolutely great games in 8th edition, which has aligned with me starting this blog and trying to get more into the wider community of the hobby. I feel like I should be slightly sad about the end of 8th, but I'm more looking forward to 9th and getting some games in! With lockdown and social distancing being relaxed I feel safer about making some plans to play some epic games and make some more awesome memories. Hope those of you who read this far enjoyed my little look back, and maybe considered doing the same yourselves. Stay safe everyone.

Friday, 27 December 2019

2019 End of Year Hobby Review

Hello!

This might well be my last post of the year, so I thought I'd do a bit of a review of what I've done and what my next plans are. I'm going to divide up into a few sections based on what I tend to post about, hopefully this will make some kind of sense, rather than just a stream of rambling.


Overall:

2019 was the first full year of the blog, but I ended up with fewer posts than in 2018, mainly due to getting fewer games in (though, as we will see, there were some pretty special ones). There was plenty of hobby stuff though, and we saw a bit more of a divergence from the 40k content, justifying the 'Mostly' in the blog title. After this post we'll be sitting at 55 posts in 2019, which is an average of more than one a week, so I'm happy to continue at roughly that rate. Elsewhere in social media, I got more into Twitter and eventually Instagram, so feel free to find me on them and follow if you want some occasional WIPs and stuff that doesn't make it to the blog, as well as pictures of my dog.


Battle Reports:

We had fewer battle reports this year, especially with the regular opponent John who sadly became a very irregular opponent, but there were some excellent games played a little further afield. I had a series of great games with Stig (not the TTT one!), played in the awesome Rynn's World narrative game and had a lot of fun at the epic No Surrender 2. I also played in several recorded battle reports with Winters for DZTV and of course SorcererDave, the pinnacle of which was probably the climactic finale of the Morgan's Reach narrative campaign.

The good news on this front is that I've got plenty planned for 2020 already. I'm off to a local tournament at Grim Dice in January with old regular opponent John, and I'm planning to attend the GT 40k Heat 1 at Warhammer World in February, so I should have plenty to write about from getting smashed at those events. I've also got plans for a new narrative campaign with SorcererDave, which should prove well produced and edited at least!



Hobby Stuff:

A successful year I think on the building/painting side. I completed a number of projects, some small and some a bit more extensive. We opened up with Da Ork Project where I reorganised and rebased my Ork horde (or possibly hoard, either works). Started in January and finished in April, but I was worth it (probably.) I saved the final results for my 100th blog post. Elsewhere I painted up a few mini projects, finished up the Genestealer Cult and got into Adeptus Titanicus. (Which also produced a few battle reports.)

My main plans for 2020 are, so far, outside of 40k. I've got some Age of Sigmar minis to paint up and expand my Seraphon/Lizardmen up to around 2000-2500 points. Beyond that there are always bits I want to expand elsewhere. I'm particularly looking at adding a few more Tyranid monsters and maybe making a painting guide for them when I do it. I might also get my hands on some of the new Terminators for my Alpha Legion.


Other Stuff:

As mentioned, I've added a bit more non-40k content this year. Plenty of Adeptus Titanicus, which could loosely be considered 40k, but also a bit more Blood Bowl, some D&D and even a post about LARPing. Rest assured, this blog will continue to be Mostly 40k, but I am still doing all of these things, so I could well slip in the odd post from the wider world of nerd stuff.


So there you go. That was 2019. A decent year of hobbying I think, and I'm looking forward to more in 2020. Hope you all had a good holiday, and have a great new year!